Samsung LN32B360 LCD HDTV Review - Motion |
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Published on June 05, 2009 Comment on this |
Motion Smoothness (6.6) The LN32B360 produced moderately smooth motion, but there were definitely some issues there. With our test that involves a photo moving across the screen, the faces in the photo had a very blurry look, and the skin tones became flat and almost cartoonish. Unlike its more expensive cousins, the LN32B360 has no 120Mhz or faster processing to smooth the motion, and it shows; the video was much less sharp than other models that ran at the faster speed. Motion Artifacting (5.5) Our tests use a variety of hard-to-display screens to look for problems, and we found a few on the LN32B360. In a test with a white edge moving across the screen, we saw a rainbow effect that was caused by a slightly different response of the different colors. We also saw an odd effect where some of the grays were blurrier than the blacks and whites, and a video processing problem caused some sharp white edges to have a jerky, broken look as they moved across the screen. Our tests provide a pretty extreme example, but the same thing can be seen on video that has fast movement (such as a handheld camera shot); with especially quick movement, the video becomes broken and jaggy. 3:2 Pulldown & 24fps (9.0) Although it wasn't a star performer at rendering motion, the LN32B320 had no problem correctly displaying a signal that contained a 3:2 pulldown (such as many TV shows that are shot at 24 frames per second, then converted up to 30 frames per second). We saw smooth video here, with none of the processing jerks, judders and odd blocky effects that we see on some displays. The LN32B320 also had no problem detecting and displaying a 24 frames per second signal from our test device (a PlayStation 3 playing a Blu-ray disc).
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• No 120Mhz or faster video processing


